Save the dates for IL 2012: October 22-24, in Monterey
IL 2011 Endnote: The Great Gamification Debate
“Gamification” is the application of game mechanics to non-game situations. If they give you a sense of competence, they are very powerful. You feel good if you did something difficult and somebody else recognizes it is difficult. At RIT, students get rewarded for their accomplishments in the “Just Press Play” game.
Using Magic-Like Muti-Touch Tables in Libraries
Looking for high-tech, wow-factor ways to excite and engage customers? Check out what’s happening in the area of multi-touch tables.
E-book Wrapup
The panelists gave their view on the issues that concern them. They also listed what worries them the most in the e-book area.
John Seely Brown’s Opening Keynote
JSB looks at how the forces of change, and emerging waves of interest associated with these forces, inspire and invite us to imagine a future of learning that is as powerful as it is optimistic.

